Use the GDC 2021 Session Viewer to browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. All registered attendees will be able to build their personal schedule directly within the event platform, once live early July 2021. All times are listed in Pacific Time.
Brian Horton (Creative Director, Insomniac Games)
Date: Friday, July 23
Time: 1:20pm - 1:50pm
Pass Type: All Access Pass, Core Pass
Vault Recording: Video
Audience Level: I acknowledge GDC 2021 is an all-digital event and commit to participating virtually.
Marvel's Spider-Man Miles Morales: A Creative Journey will explore the creative process making the game from early concept to final execution. Our mission was to show Miles Morales rise to the challenge of becoming his own Spider-Man. We will show exclusive behind the scenes footage of early prototypes, motion capture sessions and research materials we used to ensure East Harlem and the characters of the story were believable and authentic. Finally, we will discuss how Insomniac Games adapted to work from home and maintain schedule to deliver a Playstation 5 launch title on time and at quality.
Attendees will learn how Insomniac Games approaches video game development from concept through early prototypes, and to final execution. See how one mission evolves over time and how we iterate to achieve quality. See how our team achieved authenticity by interviewing individuals, families and experts in Harlem.
Aspiring designers and directors will see how Insomniac Games approaches the creative process as we developed Miles Morales. They will see how concept presentations are assembled to drive the vision for development.