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Use the GDC 2021 Session Viewer to browse and sort the ever-growing list of sessions by pass type, topic, and format. You will be able to build your personal schedule directly within the event platform, once live early July 2021.

Math In Game Development Summit: Mathematical Analysis of Classic Card and Board Games

Nick Berry  (President, DataGenetics)

Pass Type: All Access Pass, Summits Pass

Topic: Programming

Format: Session

Vault Recording: TBD

In this presentation, Nick will show how simple mathematical techniques can be used to model classic card and board games such as Chutes and Ladders, Candy-land, Risk, Darts, Yahtzee, and Poker.

You will learn about techniques such as Markov-Chains, Directed Graphs, Monte-Carlo Simulations, Probability Density Functions, and Bayesian and Frequentist Probabilities, and how these can be used to model games.

The presentation is chock-full of graphs, animations, and videos to demonstrate the concepts and builds on these simple techniques to show how they can be employed to model more complex games.

Learn techniques to analyze your own games to ensure they are balanced, fair, and good fun.

Takeaway

Attendees will take away a working knowledge of simple mathematical techniques and how they can be leveraged to ensure games are fair and balanced.

Intended Audience

Don't fear the math! If you have a good High School level of understanding of mathematics, Nick will show you how you can layer simple concepts to make complex models of your games.