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Meeting Devs and Breaking Into the Game Industry

Jeremy Bond (Game Professor & President, Michigan State Univ. & ExNinja)

Location: GDC Industry Stage, Expo Floor, South Hall

Date: Wednesday, March 18

Time: 11:30am - 12:00pm

Pass Type: All Access Pass, Core+Summits Pass, Core Pass, Summits Pass, Expo Plus Pass, Audio Pass, Independent Games Summit Pass - Get your pass now!

Topic: Special Event

Format: Session

Vault Recording: TBD

Audience Level: All

The Game Developers Conference is a huge event where you're surrounded by amazing developers, but it can be tough to know how to meet new people here. In this talk, Michigan State professor Jeremy Gibson Bond talks you through how to meet people, land interviews, present yourself well, and approach your first job in the industry while avoiding common pitfalls both in person and online. The first version of this talk was the #4-ranked session at GDC Online 2010, and it has been refined over the last ten years to adapt to the new realities of social media and the game industry.

Takeaway

Attendees learn tips for meeting developers and networking at GDC from someone who's been doing so since 2008. Topics include the right and wrong times to say hello, introducing yourself, avoiding common pitfalls, presenting yourself both in person and online, preparing for interviews, following up afterward, and working with others.

Intended Audience

This session is designed for anyone who is new to GDC or who feels like they haven't had a lot of success meeting people here. It's one of my most popular lectures every semester, and several students have sat in on it more than once.