This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.
View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Viewer, you can view GDC 2023 session details, speakers and share your favorites via social media. You will be able to build your schedule and access it during the show via export or with the Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.
Jim Huntley (Professor & Head of Marketing, USC Games)
Alan Lewis (Vice President, Corporate Communications & Public Affairs, Take-Two Interactive)
Jenn Panattoni (Head of Social Impact, Xbox, Microsoft)
Latoya Peterson (CXO & Co-founder, Glow Up Games)
Kahlief Adams (Founder, Spawn On Me)
Meggan Scavio (President, Academy of Interactive Arts and Sciences (AIAS))
Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Independent Games Summit Pass
Topic: Advocacy, Design
Vault Recording: TBD
Audience Level: All
The impact of mentorship on young game developers can be vital to long-term career growth. In fact, a study published by The National Mentoring Partnership reports young adults with mentors are 55% more likely to enroll in college and 130% more likely to hold leadership positions.
In this panel, a diverse group of industry professionals will share their experiences with mentorship, whether as mentor or mentee, on how it has helped shape their career in the games industry—as well as how mentorship can be an important factor to create a more diverse space.
The games industry still has room to grow with representing voices from all backgrounds and walks of life, and panelists will share their opinions on how mentorship can inspire the next generation of game developers, while being a viable path for underrepresented voices to be heard.
Attendees will gain a new understanding of the important role that mentorship plays in the games industry, especially for underrepresented groups. Attendees will also walk away with new tools for how to get involved with mentorship, or start a program of their own.
This is for anyone who wants to break into the games industry or further their career, but is having trouble finding a good place to start. Industry professionals, educators, and others would also benefit from learning how structured mentorship can contribute to greater diversity.