View, browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. With this Session Viewer, you can view session and speaker details for Game Developers Conference 2024.You will be able to build your schedule with the GDC Mobile App. The GDC 2024 app will be available for download in Apple Apps and Google Play late February 2024.
Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.
Kimberly Unger (MR Strategy Lead/Content Sourcing, Oculus Publishing | Meta)
Nanea Reeves (CEO, Tripp Inc.)
Brett Taylor (Independent Game Developer, My Dog Zorro)
Paul Brady (President & Co-founder, Resolution Games)
Brett Taylor (Dreamer / Doer, My Dog Zorro)
Location: Room 2011, West Hall
Date: Tuesday, March 19
Time: 10:50 am - 11:50 am
Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Indie Games Summit Pass - Get your pass now!
Topic: Business & Marketing
Format: Sponsor Developer Summit
Vault Recording: Video
Audience Level: All
Moderated by Meta's Kimberly Unger, this panel discussion brings together three developers who have experience publishing and managing their titles on Meta Quest. Learn how they are deploying Mixed Reality features and driving success for their titles on and off the platform.
Session attendees will learn from a developer panel of different approaches to monetize their app, how mixed reality is a part of their business future and how they engage their audience both on and off platform. Attendees can expect a breadth of tactics developers should think about as they drive adoption.
Any developer interested in publishing their app to the Meta Quest Store or App Lab will learn useful approaches to developer success in VR/MR.