GDC 2025 Session Viewer
Meta Developer Summit: Mastering Meta Horizon Worlds creation (Presented by Meta)
Jordan Thiel (Product Manager, Meta)
Benjamin Veaner (CEO, HabitXr Consulting)
Jessica Richardson (CEO, Kawaii Creator Design Studio)
Pedro Machado (Lead Game Designer, Kluge Interactive)
Location: Room 2011, West Hall
Date: Tuesday, March 18
Time: 10:50 am - 11:50 am
Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Indie Games Summit Pass - Get your pass now!
Track: Programming
Format: Sponsor Developer Summit
Vault Recording: Video
Audience Level: All

In this session, participants will engage in a comprehensive, step-by-step workshop designed to guide them through the process of creating a world in Meta Horizon from scratch using the Meta Horizon Worlds desktop editor. This powerful tool, similar to Unity, offers an integrated game development environment that simplifies world-building with intuitive keyboard and mouse controls on Windows PC rather than a VR headset . Attendees will explore the editor's capabilities, including adding and adjusting objects, incorporating elements like shapes, sounds, and colliders, and utilizing features such as quests, leaderboards, TypeScript scripting, AI tools for generating code snippets and sound effects, along with real-time changes, debugging, and seamless world publishing.
The session will also feature a Creator Panel, where top creators will share their experiences and tips on building with the desktop editor on mobile and in MR.
Takeaway
Attendees in this session will gain hands-on experience with the Meta Horizon Worlds Desktop Editor, learning to create immersive worlds from scratch. They will explore advanced features like custom model import, TypeScript scripting, and mobile optimization tools. The session will also highlight AI tools for generating code snippets and sound effects, enhancing the development workflow.
Intended Audience
New and existing VR/mobile game developers and metaverse experience creators