GDC + VRDC 2019 Session Scheduler

View, browse and sort the ever-growing list of GDC sessions by pass type, track, format, and more! With Session Scheduler, create an account to build your own GDC schedule and access it anywhere, including on the GDC app, once live.

If you've registered for GDC, you can use the same login credentials. Adding a session to your schedule does not guarantee you a seat. Sessions do fill up, so please arrive early to sessions that you would like to attend.

Micro Postmortems

Tim Staton-Davis (Designer, 343 Industries)

Kai Nyame (Design Lead, Gameheads)

Milo Smiley (Developer, USC)

William Pugh (Director, Crows, Crows, Crows)

Jan Stroetmann (Developer, Crows, Crows, Crows)

Brandon Sheffield (Developer, Insert Credit)

Location: Room 3016, West Hall

Date: Friday, March 22

Time: 4:10pm - 5:10pm

Pass Type: All Access, GDC Conference + Summits, GDC Conference, GDC Summits, Expo Plus, Expo, Audio Conference + Tutorial, Indie Games Summit, Student Expo - Get your pass now!

Topic: Game Career Seminar

Format: Session

Vault Recording: Video

What better way to improve your own games than by building on the successes and failures of those who have come before you? This session highlights the development of three games from three different approaches. Tim Staton-Davis will discuss the triple-A title 'Middle-Earth: Shadow of War', specifically from his perspective as designer. William Pugh and Jan Stroetmann will take a decidedly unique approach when dissecting their indie nightmare adventure comedy 'Accounting+' (you'll have to see it in person). Lastly, students Kai Nyame and Milo Smiley will demonstrate their unique live-action game 'Ideal Meal', which allowed them to showcase at E3 and Indiecade.