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Date: Wednesday, August 5
Time: 3:00pm - 3:45pm
Pass Type: Conference Pass, Discovery Pass - Get your pass now!
Format: Sponsored Session
Vault Recording: TBD
Audience Level: All
Hear from Ubisoft (For Honor) and Behaviour Interactive (Dead By Daylight) the technical considerations and steps involved on how AWS services like Amazon GameLift delivers low latency game experiences. Learn how GameLift can help developers scale high-performance game servers to meet player demand at scale. In this session, developers will get a clear understanding of what is required to setup and run game server infrastructure, leveraging Amazon EC2 Spot to maximize cost savings compared to on-prem solutions and minimizing player latency. This session is for any developer looking for a fully managed solution or shifting an existing