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Use the GDC 2021 Session Viewer to browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. All registered attendees will be able to build their personal schedule directly within the event platform, once live early July 2021. All times are listed in Pacific Time.

Mixed Reality Racing Fuses Deeper AR Experience with Physical Gameplay

Daniel Doptis  (Game Director, Velan Studios)

Date: Friday, July 23

Time: 1:20pm - 2:20pm

Pass Type: All Access Pass, Core Pass

Topic: Design

Format: Session

Vault Recording: Video

Audience Level: N/A: I would like to deliver a virtual presentation only

VR has begun to break beyond novelty and find its footing with deeper gameplay experiences, but what about AR? Wearable AR devices are still limited in their capabilities and have yet to go mainstream and mobile AR applications, while easily accessible, are often limited by requiring the player to manage the device as the camera and often fall short of becoming more than a gimmick or technical demo.

Using mixed reality, Velan Studios introduced a completely new way to experience the joy of kart racing with Mario Kart Live: Home Circuit. So, what does it take to transpose Mario Kart to your living room? This presentation will go through the core features and concepts used to elevate AR beyond a novelty.

Takeaway

Attendees of this presentation will get a behind the scenes look at some of the methods used to bring kart racing into their home in Mario Kart Live Home Circuit as well as an understanding of the challenges and some of the methods used to overcome them when building content and gameplay for a mixed reality experience.

Intended Audience

No prior knowledge of AR is necessary. This talk will benefit tinkerers, designers, technology enthusiasts, and anyone curious about Augmented or Mixed Reality.