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Antti Herva (Lead Character Technical Artist, Remedy Entertainment)
Location: Room 303, South Hall
Date: Tuesday, March 19
Time: 1:20pm - 2:20pm
Pass Type: All Access, GDC Conference + Summits, GDC Summits - Get your pass now!
Tutorials: ML Tutorial Day
Vault Recording: Video
Antti Herva, Lead Character Technical Artist at Remedy Entertainment, will be presenting a simple machine learning project with the goal of helping animators liven up dialogue wheel interactions for an upcoming game project. Topics covered in this session include an introduction on performance capture, understanding and reasoning about image data, selecting image features and machine learning models, annotating data, training a neural network and finally evaluating the results.
Learn about machine learning experiments and how to design and reason about datasets. The presentation is structured so as to help the audience understand the benefits and limitations of machine learning and the process of setting up a supervised learning project.
Anyone interested in applied machine learning for content creation will find this presentation interesting.