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Moving to Mobile: Workflows for Unreal Engine Mobile Development (Presented by Epic Games)

Arvind Neelakantan  (Solutions Architect, Epic Games)

Location: Room 2011, West Hall

Date: Thursday, March 20

Time: 11:00 am - 12:00 pm

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Indie Games Summit Pass - Get your pass now!

Track: Programming

Format: Sponsored Session

Vault Recording: TBD

Audience Level: All

Epic Games

Remove the fear and unknowns from mobile game development in Unreal Engine. In this session, we’ll break down key workflows in Unreal Engine for building cross-platform games, including performance optimization, UI, touch inputs, and Blueprints, as well as covering mobile-specific features like IAP, ad integration, and push notifications.

We’ll also explore new features added in the latest version of Unreal Engine specifically for mobile and peek into what’s coming in the future.

Takeaway

Attendees will leave with a better understanding of how best to use Unreal Engine for mobile and cross-platform development while leveraging new features in Unreal Engine.

Intended Audience

Mobile game developers and mobile-curious developers.



Connecting the Global Game Development Community