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My First Game Credit Roundtable (Presented by the IGDA)

Katie Golden  (Senior Product Manager & Principal Producer, Riot Games)

Raj Patel  (Senior Brand Manager, Relic Entertainment)

Nazih Fares  (Head of Communications & Localization, The 4 Winds Entertainment)

Ian Schreiber  (Game Designer, Independent)

Tarja Porkka-Kontturi  (Director of Communications, Global Game Jam)

Location: Virtual GDC Platform

Date: Wednesday, March 23

Time: 9:00 am - 10:00 am

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Plus Pass, Expo Pass, Audio Pass, Independent Games Summit Pass, All Access Online Only Pass - Get your pass now!

Topic: Advocacy

Format: Roundtable

Viewing Experience: Virtual

Vault Recording: Not Recorded

Do you remember your first game credit? We’d love to hear the story!
We’re the IGDA Game Credits Special Interest Group (SIG), and our primary goals of providing guidance to the video game development community on what good credits should look like. This round table discussion is moderated by committee members and will ask attendees to share stories of their first game credits, and how it felt to be accredited.

While there’s an excess in conversation about how lack of game credits can be harmful, we’d love to know ways in which game credits have made a positive impact.

Takeaway

Attendees have an opportunity to discuss ways in which developers and publishers can make all video game production members visible and credited on the games that they participated in.

Intended Audience

Attendees have an opportunity to discuss ways in which developers and publishers can make all video game production members visible and credited on the games that they participated in.