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View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Viewer, you can view GDC 2023 session details, speakers and share your favorites via social media. You will be able to build your schedule and access it during the show via export or with the Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.

'Need for Speed': Hyperreal Sound Design

Nathaniel Daw  (Audio Director, Criterion Games)

Pass Type: All Access Pass, Core Pass, Audio Pass

Topic: Audio

Format: Lecture

Vault Recording: TBD

Audience Level: All

This talk is an overview of the audio vision for Need for Speed Unbound from Criterion Games. Nathaniel Daw (Audio Director) covers the audio pillars that defined the core of the audio experience of the game. He talks about how the team set out to achieve them—explaining the intent behind their pillars and the processes and learnings they went through in shipping the game.

Takeaway

Attendees will understand the audio vision for Need for Speed, and the processes used to achieve that vision.

Intended Audience

This is for game audio professionals, but it will be kept accessible enough to be open to anyone with an interest in sound design.