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Use the GDC 2021 Session Viewer to browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. All registered attendees will be able to build their personal schedule directly within the event platform, once live early July 2021. All times are listed in Pacific Time.

Networking for Game Developers and Health Researchers Roundtable (Presented by the IGDA)

Daniel Greenberg  (President & Chair, Media Rez & IGDA Games for Health SIG)

Jenn McNamara  (Breakaway Games, Breakaway Games)

Date: Wednesday, July 21

Time: 10:50am - 11:50am

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Independent Games Summit Pass, Career Development Pass

Topic: Advocacy

Format: Roundtable

Vault Recording: Not Recorded

The power of games to influence health and behavior change is now undeniable, with the FDA approving game treatments for medical conditions. New projects are launching all over the world, and entire medical journals are dedicated just to games for health. Most game developers are unaware of the many exciting new opportunities to make games that can impact health, including on PC, console, mobile, AR and VR. This session brings together the medical community and game developers to network, create new partnerships, and plan novel projects.


Health professionals and game developers can share information on novel new projects in the games for health space and strategize new opportunities together.

Intended Audience

Game developers, health researchers, and clinical professionals interested in networking to form new collaborations.