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View, browse and sort the ever-growing list of sessions by day, pass type, topic, and format. With this Session Viewer, you can view GDC 2023 session details and speakers, and share your favorites via social media. You will be able to build your schedule and access it during the show via export or Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.

Neural Graphics, DLSS Frame Generation and Generative AI Models for Games and Content Creation Pipelines (Presented by NVIDIA)

Andrew Edelsten  (Senior Director, Developer Technologies, NVIDIA)

Alex Greenen  (Devtech Engineer)

Location: Room 2009, West Hall

Date: Wednesday, March 22

Time: 9:00 am - 10:00 am

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Independent Games Summit Pass

Topic: Programming

Format: Sponsored Session

Vault Recording: Not Recorded

Audience Level: Intermediate


Deep learning and AI continue to excite and amaze both gamers and developers alike. Attend to hear the latest on generative workflows, language models and interesting AI for games and game development. The session also takes a deep dive into DLSS; in particular the latest DLSS Frame Generation and how to use the Streamline frame work to integrate DLSS (DLSS Super Resolution, DLSS Frame Generation and NVIDIA Reflex) into games and rendering engines.

Intended Audience

Artists and engineers focused on optimizing the performance of real-time applications.