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View, browse and sort the ever-growing list of sessions by day, pass type, topic, and format. With this Session Viewer, you can view GDC 2023 session details and speakers, and share your favorites via social media. You will be able to build your schedule and access it during the show via export or Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.

New Tools for Building Photoreal Worlds in Unreal Engine 5.2 (Presented by Epic Games)

Marien El Alaoui  (Technical Artist - Special Projects team, Epic Games)

Jean-Sebastien Guay  (Technical Art Director, Epic Games)

Julien L'Heureux  (Lead Tools Programmer, Epic Games)

Brice Criswell  (Lead Physics Programmer, Epic Games)

Location: Blue Shield of California Theater at YBCA

Date: Wednesday, March 22

Time: 11:00 am - 12:00 pm

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Independent Games Summit Pass

Topic: Programming

Format: Sponsored Session

Vault Recording: Not Recorded

Audience Level: Intermediate

Epic Games

In this tech talk, we'll take a deep dive into some of the powerful new features and updates in Unreal Engine 5.2. Come learn about new tools that empower artists to quickly and efficiently create large worlds; a paradigm-shifting material authoring system that enables users to focus on how a material is composed, assembled, and layered from slabs of matter to achieve visuals not possible before in real time; and the latest additions to Chaos physics for vehicle and fluid simulation—all showcased in a demo you won't want to miss.