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View, browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. With this Session Viewer, you can view session and speaker details for Game Developers Conference 2024.

You will be able to build your schedule with the GDC Mobile App. The GDC 2024 app will be available for download in Apple Apps and Google Play late February 2024.

Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

NVIDIA ACE: Anatomy of a Smart NPC (Presented by NVIDIA)

Yasmina Benkhoui  (Generative AI Strategic Partnerships, NVIDIA)

Gabriele Leone  (Director of Real-Time Content Tech, NVIDIA)

Nathan Yu  (Director of Product, Inworld AI)

Location: Room 3009, West Hall

Date: Thursday, March 21

Time: 4:00 pm - 5:00 pm

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Indie Games Summit Pass - Get your pass now!

Topic: Programming

Format: Sponsored Session

Vault Recording: Not Recorded

Audience Level: All

NVIDIA

In this presentation, we go into the transformative potential of AI-driven storytelling in gaming. Beginning with an examination of traditional narrative structures and the limitations of passive consumption, we venture into the realm of interactive storytelling where player agency reigns. Through dynamic interactions with both main and world NPCs, we envision a future where every player action shapes the narrative in meaningful ways. From exploring environments to engaging in dialogue, players are empowered to drive the story forward with unprecedented freedom and immersion.

Takeaway

Attendees will learn how NVIDIA’s models can be combined via AI NPC middleware to create believable and engaging characters inside a AAA quality game world.

Intended Audience

Engineers, Game Designers, Producers



Connecting the Global Game Development Community

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