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Use the GDC 2021 Session Viewer to browse and sort the ever-growing list of sessions by pass type, topic, and format. You will be able to build your personal schedule directly within the event platform, once live early July 2021.

Online Game Technology Summit: Providing Decision Support Throughout Games' Lifecycles Leveraging Big Data

Duan Zhichao  (Senior Data Mining Engineer, Netease)

Pass Type: All Access Pass, Summits Pass

Topic: Programming

Format: Session

Vault Recording: TBD

Audience Level: N/A: I prefer to present live on-site but I am open to delivering a virtual presentation

In multiplayer online games, players can generate a huge amount of behavioral data. The transmission, storage, and subsequent analysis and mining of these data bring challenges to traditional data solutions. Various big data tools are used to solve problems that are difficult to be solved by traditional solutions. Speakers share some experience that Thunder Fire UX team has gained in solving these kinds of problems.

Takeaway

Through this talk, the audience can have a better understanding of the application of big data in games and difficulties involved.

Intended Audience

Anyone who is interested in big data application in games.