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View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Viewer, you can view GDC 2023 session details, speakers and share your favorites via social media. You will be able to build your schedule and access it during the show via export or with the Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.

Online Game Technology Summit: XPR Model: Building a Truly Scalable Virtual World

Richard Li  (Expert R&D Engineer, LightSpeed Studios)

Pass Type: All Access Pass, Summits Pass

Topic: Programming

Format: Lecture

Vault Recording: TBD

Audience Level: Intermediate

Online open-world games haven't seen a big change in tech in the past decade. As the demands for virtual worlds that can host a massive user base have risen in the last couple of years, a new solution to the question is in demand.

In this session, Richard Li, Expert R&D Engineer at Lightspeed Studios (a Tencent company), will showcase a novel technology his team built to support massive and dense virtual worlds for next-gen online games and experiences.

Takeaway

Attendees will learn how an online virtual world is made possible today, and how it can be made in the future.

Intended Audience

This is for developers who are looking to upscale their online game worlds or their metaverse to support huge number of players.