Richard Li (Expert R&D Engineer, LightSpeed Studios)
Pass Type:
All Access Pass, Summits Pass
Topic:
Programming
Format:
Lecture
Vault Recording: TBD
Audience Level: Intermediate
Online open-world games haven't seen a big change in tech in the past decade. As the demands for virtual worlds that can host a massive user base have risen in the last couple of years, a new solution to the question is in demand.
In this session, Richard Li, Expert R&D Engineer at Lightspeed Studios (a Tencent company), will showcase a novel technology his team built to support massive and dense virtual worlds for next-gen online games and experiences.
Takeaway
Attendees will learn how an online virtual world is made possible today, and how it can be made in the future.
Intended Audience
This is for developers who are looking to upscale their online game worlds or their metaverse to support huge number of players.