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View, browse and sort the ever-growing list of sessions by day, pass type, topic, and format. With this Session Viewer, you can view GDC 2023 session details and speakers, and share your favorites via social media. You will be able to build your schedule and access it during the show via export or Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.

Open Source Game Development Summit: Boosting XP by Contributing to the OSS Community

Andrew Poling  (Senior Counsel, [email protected])

John McGaraghan  (Member, Wilson Sonsini Goodrich & Rosati)

Location: Room 3007, West Hall

Date: Tuesday, March 21

Time: 1:20 pm - 1:50 pm

Pass Type: All Access Pass, Summits Pass

Topic: Programming

Format: Lecture

Vault Recording: Video

Given the importance of open source software to any software product – including games – developers have a vested interest in contributing to the health and vitality of the open source community. Because many developers are not aware of the best practices for contributing, this session will provide a brief overview of what it means to contribute to open source, the legal mechanics by which contributions are made, and some of the considerations that individual developers and companies face when making decisions about what and how to contribute. We will cover reasons to contribute to the community, factors to consider in making that choice, various forms of contribution agreement and the legal implications, the implications for protection and maintenance of intellectual property rights, and the interplay between employee IP agreements and company policies around contribution.

Takeaway

Attendees will gain a better appreciation for the benefits and mechanics of making contributions to open source communities, and the intellectual property considerations that individuals and companies go through in deciding how to approach contribution.

Intended Audience

Everyone