GDC + VRDC 2019 Session Scheduler

View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App, once live. Sessions do fill up so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

OpenXR: The State of the Union (Presented by Khronos)

Brent Insko (Software Architect, Intel)

Pass Type: All Access, GDC Conference + Summits, GDC Conference, GDC Summits, Expo Plus, Audio Conference + Tutorial, Indie Games Summit - Get your pass now!

Topic: Programming

Format: Sponsored Dev Day

Tutorials: N/A

Vault Recording: TBD

Audience Level: Intermediate

OpenXR is the cross-platform standard for the VR and AR ecosystem, which helps applications run on a multitude of platforms, and allows hardware manufacturers to gain access to a broader range of pre-existing content. Khronos gave the first technical deep dive into the specification here last year, and would like to update how things have progressed since then with additional technical details, and an updated roadmap.

Takeaway

An understanding of how OpenXR approaches future proofing and cross-platform compatibility, and some of the changes that applications must make to fit in. Additionally, Khronos will talk about how new and existing hardware fits into the ecosystem.

Intended Audience

Application developers and hardware manufacturers that are interested in a understanding of the general architecture and systems in OpenXR.