View, browse and sort the ever-growing list of sessions by pass type, topic, format and viewing experience. Use the experience filter to view sessions and roundtables that will be available on the virtual GDC event platform. Virtual sessions will be available to watch on-demand through April 1st, 2022 at 5pm PT. All days/times are displayed in Pacific Time.
Use the Viewing Experience filter to see which sessions will be available on-site, on the virtual platform, or both:
All registered attendees will be able to build their personal schedule in the virtual GDC event platform and mobile app. Download the Informa Tech Events app to gain access to the Game Developers Conference 2022 virtually. Login with the email address you used to register.
Frank DeLise (VP Omniverse Product Management, NVIDIA)
Jay Shapiro (Founder & CEO, Usiku Games)
Eyram Tawia (Co-Founder & CEO, Leti Arts)
Erik Östsjö (Technical Artist, Embark)
Ike Nnoli (Senior PMM, NVIDIA)
Adeline Aubame (Director of Technology Operations, Ubisoft)
Calvin Gu (Sr Technical Artist, Tencent)
Location: Virtual GDC Platform
Date: Friday, March 25
Time: 10:00 am - 11:00 am
Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Plus Pass, Audio Pass, Independent Games Summit Pass, All Access Online Only Pass - Get your pass now!
Topic: Production & Team Management
Format: Sponsored Session
Viewing Experience: Virtual
Vault Recording: Video
Audience Level: Prefer not to say
Join this panel of technical game development executives and learn how global and emerging studios are exploring Universal Scene Description (USD) to transform their production pipelines. The leads will talk through the bottlenecks and common challenges existing in game pipelines, how USD has potential to help, their various technical investment and explorations, and finally, their vision for what comes next.