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Use the GDC 2021 Session Viewer to browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. All registered attendees will be able to build their personal schedule directly within the event platform, once live early July 2021. All times are listed in Pacific Time.

Overcoming Challenges in Mobile Game Development and Distribution (Presented by Xsolla)

Anton Zelenin  (Head of Game Commerce, Xsolla)

Date: Tuesday, July 20

Time: 10:50am - 11:20am

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Independent Games Summit Pass

Topic: Production & Team Management

Format: Sponsored Session

Vault Recording: Not Recorded

Xsolla

Making a great game doesn’t always guarantee success. Xsolla’s Head of Game Commerce, Anton Zelenin, discusses how to get over the many hurdles developers face in mobile game development and looks at some of the solutions that can help get your game discovered and into players’ hands, increase profitability and take back some control over the user experience.

Takeaway

Discover how to increase awareness and profitability for your mobile game in this overcrowded market.

Intended Audience

Mobile game developers, indie developers, publishers