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Trista Patterson (Director, NewMedia Lab, UN Environment/GRID-Arendal)
Date: Wednesday, August 5
Time: 10:00am - 10:45am
Pass Type: Conference Pass, Discovery Pass, Community Pass - Get your pass now!
Format: Community Content
Vault Recording: TBD
Audience Level: All
Centered around an important new 'Playing For The Planet' United Nations initiative, attendees will be able to hear from developers and leaders from the alliance as to how some of the biggest companies in the game industry have decarbonized their platforms & carbon offset their games, and are now nudging their communities to act to address today’s environmental challenges. In this session, you’ll listen to case studies & also learn how you can also play your part, outlining the simple steps that can be taken and how these collective actions are adding up to a major change within the world.
In this session you’ll walk out with simple and practical steps that you can take, a set of examples and case studies that you can take into your own work and hopefully a bag full of inspiration that you can share with others.
This session is open to anyone who works in the Industry & is passionate about how to harness the power of the games industry for the betterment of the planet. Whether you’re the head of a major games company, an indie developer or anywhere in between, there will be a range of insights that you can take into your work once you return from GDC.