GDC + VRDC 2019 Session Scheduler

View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App, once live. Sessions do fill up so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

Plunge into Storytelling: Transitioning into Narrative Design from Other Disciplines

Ayesha Khan (Senior Narrative Designer, Splash Damage, Ltd.)

Pass Type: All Access, GDC Conference + Summits, GDC Summits - Get your pass now!

Topic: Game Narrative Summit

Format: Session

Vault Recording: TBD

Audience Level: All

How does one actually get into the fabulous, mysterious, and glamorous field of Narrative Design?

This is the lecture Ayesha Khan, a twelve-year industry veteran ('Lord of the Rings Online', 'Gears: Tactics'), wishes she'd heard the answer to this question earlier in her career. She will give concrete tips for tailoring applications, portfolios, and interviews towards narrative design instead of game writing or game design roles; acing interviews by understanding teams' narrative needs; navigating the choices of home or abroad, indie or corporate, AAA or free-to-play; and, once feet are in doors, tips and best practices for how to succeed as a rookie narrative designer.

Takeaway

Attendees will walk away from this talk armed with steps to take to stack the deck in their favor as an applicant to a narrative design position who has no explicit narrative design experience, and with what steps to take to best succeed as a new narrative designer.

Intended Audience

This talk is aimed at mid-level game developers who think they might be in the wrong field, junior designers interested in specializing in storytelling, QA testers or students looking to break into the field, and anyone else who wants to join the glamorous, jet-setting world of narrative design.