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RTX Neural Shading: Practical Techniques and Applications (Presented by NVIDIA)

Alexey Panteleev  (Distinguished Engineer, NVIDIA)

Alexey Bekin  (Senior Engineer, NVIDIA)

Location: Room 3009, West Hall

Date: Wednesday, March 19

Time: 12:30 pm - 1:30 pm

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Indie Games Summit Pass - Get your pass now!

Track: Programming

Format: Sponsored Session

Vault Recording: TBD

Audience Level: All

NVIDIA

In this session, we explore the practical implementation of Neural Shading—a cutting-edge technique that replaces traditional shading calculations with neural approximations. We will show you how to train and deploy neural networks to approximate various shaders, with real-world examples demonstrating the application for different shading models. We will also cover new shading language extensions, which further enhance performance by optimizing GPU operations for both training and inference. As a specific example of a practical neural shader, we'll discuss RTX Neural Texture Compression. Through step-by-step guidance and practical insights, you'll gain a deep understanding of how to integrate Neural Shading into your workflows. This session will also provide a brief look at the future potential of neural networks in real-time rendering, ensuring attendees leave with actionable knowledge for leveraging this emerging technology.

Takeaway

Attendees will gain practical knowledge on implementing AI in their graphics pipeline.

Intended Audience

Game Developers.



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