View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Viewer, you can view session and speaker details for the 2024 Game Developers Conference. New sessions are regularly added leading up to GDC, and all dates and times will be announced about 4 weeks before the event. Once live, you will be able to build your schedule with the GDC Mobile App.
Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.
Sandra (Maxi) Molina Juan (Game Director & Voice Director, SandraMJdev, Rho Labyrinths)
Adanna Nedd (Games Writer & Narrative Designer, Independent)
Gabriel Hicks (CEO, Mythic Grove productions)
Dani Lalonders (Narrative Designer , Cliffhanger Games/ EA)
Sena Bryer (Dialogue Coordinator, Akupara Games)
Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Indie Games Summit Pass - Get your pass now!
Topic: Advocacy
Format: Session
Vault Recording: TBD
Audience Level: All
We have seen quite an increase in sincere Queer representation in games in the last few years, where it once used to be absent. However, this representation in mainstream media has been by and far centered in romantic relationships, ignoring the many facets of Queerness that make up the day to day of LGBTQ+ people.
Queerness impacts all axes of our lives, and players should be able to see this prism of experiences represented outside of relationships.
Join Adanna Nedd, Gabriel Hicks, Dani Lalonders, Sena Bryer and Sandra "Maxi" Molina as we analyze the many ways Queerness can be explored beyond romance.
Attendees will learn about the many ways to experience Queer narratives that sit beyond the exclusively romantic conception. Queerness is an umbrella of identities, and their stories deserve to be recognized too.
Writers and creators who want to diversify the storylines they create for Queer characters. Players who wish to expand their resources for identifying Queer topics.