View, browse and sort the ever-growing list of sessions by pass type, topic, format and viewing experience. Use the experience filter to view sessions and roundtables that will be available on the virtual GDC event platform. Virtual sessions will be available to watch on-demand through April 1st, 2022 at 5pm PT. All days/times are displayed in Pacific Time.
Use the Viewing Experience filter to see which sessions will be available on-site, on the virtual platform, or both:
All registered attendees will be able to build their personal schedule in the virtual GDC event platform and mobile app. Download the Informa Tech Events app to gain access to the Game Developers Conference 2022 virtually. Login with the email address you used to register.
Chris Cobb (Co-founder & CTO, Pragma Platform, Inc.)
Location: Room 301, South Hall
Date: Monday, March 21
Time: 2:10 pm - 3:10 pm
Pass Type: All Access Pass, Summits Pass - Get your pass now!
Topic: Production & Team Management
Format: Session
Viewing Experience: In-Person
Vault Recording: Video
Audience Level: No
This talk by Chris Cobb from Pragma Platform dives into several strategies he and his team use to battle crunch culture. He'll describe how they practice their values of "Customer Triumph," "Quality at Speed," and "Unlocked Teams," to build healthy strategies for development.
Cobb will begin with technical strategies like how to create milestones that ship on schedule without crunch (he promises it's possible!) and how writing code early and shipping often helps prevent late-game disasters. He'll then talk about the power behind long-lived teams, and how they build teams of individuals rather than make short-term resource assignments, and the importance of encouraging a sustainable work/life balance.
Attendees will learn real-life strategies for building long-lived teams and battling crunch at game companies.
Producers, managers, and leadership at any game company that seeks to prevent crunch and burnout.