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Use the GDC 2021 Session Viewer to browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. All registered attendees will be able to build their personal schedule directly within the event platform, once live early July 2021. All times are listed in Pacific Time.

Production Essentials Summit: Cluster Structure: Succeeding at Production with a Wide Portfolio

Tugay Alyildiz  (Co Founder & CEO, Veloxia Technology)

Date: Tuesday, July 20

Time: 10:50am - 11:20am

Pass Type: All Access Pass, Summits Pass

Topic: Production & Team Management

Format: Session

Vault Recording: Video

Audience Level: N/A: I prefer to present live on-site but I am open to delivering a virtual presentation

Veloxia Technology's co-founding CEO Tugay Alyildiz explains the implications of the cluster structure from the perspective of an enterprise architect. A deep-dive analysis of the cluster structure explaining pros & cons with real-life examples, potential challenges and solutions, deciding when/how to build it, etc. Professionals in gaming that have a say in production/project management will find this talk very useful.

Veloxia has successfully developed 4 titles using this structure; and the experience covered in this lecture provides real-life examples on many areas of the topic. The integration process itself is a huge challenge, as the team doesn't grow all at once - it is more of process management.

Takeaway

Detailed information on the cluster structure will help professionals decide on when/how to build the cluster structure within their firms/startups. All shared with examples from an international team (3 continents and distinct time-zones), always with various products at a time, and very diverse in terms of age, gender, and nationality.

Intended Audience

Any professional in the gaming industry that has a say in the production and/or project management, planning organizational structure(s), etc. would find many revelations in this lecture. Especially the ones struggling with resource allocation and possibly working under-efficiently would benefit from this article.