Scott Crabtree (Chief Happiness Officer, Happy Brain Science)
Location: Room 2010, West Hall
Date: Monday, March 20
Time: 5:30 pm - 6:30 pm
Pass Type:
All Access Pass, Summits Pass
Topic:
Production & Team Leadership
Format:
Lecture
Vault Recording: Video
Audience Level: Intermediate
Employee engagement is the difference between "quiet quitting" and giving it your best effort. It's the difference between a fantastic hit game and a dud. Engagement leads to improved productivity, quality, retention, and profits. So how do you engage game developers? This research-based, interactive session will teach concrete, immediately applicable techniques to raise employee engagement.
Explore: Drivers of employee engagement (alignment, progress, significance, development, relationships and more) and how to deliver them in your organization; The forces that drive employees to disengage or "quiet quit", and how to avoid those; How "minding the GAPs" is the key to engaging employees.
Learn the science behind engagement, and the practical steps any producer or game dev leader can take to boost engagement, and, therefore, the game and the bottom line.
Takeaway
Attendees will leave with dozens of immediately applicable techniques to boost game developer engagement. They will also leave more engaged themselves, and know how to better engage others, in this highly engaging session!
Intended Audience
This is for game development leaders who want a more-engaged team. This session will not be covering the basics of management; rather, it's about the more challenging task of getting a game developer to give their very best effort, while also improving their life at the same time.