GDC is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.

View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Viewer, you can view GDC 2023 session details, speakers and share your favorites via social media. You will be able to build your schedule and access it during the show via export or with the Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.

Production Essentials Summit: The Art of Closing

Fleur Marty  (Executive Producer, WB Games Montreal)

Pass Type: All Access Pass, Summits Pass

Topic: Production & Team Leadership

Format: Lecture

Vault Recording: TBD

Audience Level: All

Closing is at the same time the least glamourous and the most critical phase of game development. It heavily impacts both the final quality of the game and the overall health of the team. Bad closing is a moment of absolute chaos and in many cases turns into a death march. Good closing is a moment of absolute clarity accompanied by a great sense of achievement. Many developers hate closing and some even make a habit of leaving projects as soon as it begins. The goal of this session is to provide clear, practical and actionable advice to producers on how to conduct a good closing phase and how to help their team fall in love with it.

Takeaway

Attendees will come out with a solid understanding of what good closing looks like, for them and their team. They'll have the necessary tools to avoid a poor close and move securely into a good one, shipping a great game and keeping their team whole, ready for the next project.

Intended Audience

Producers of any level, and more generally anyone involved in defining production processes or interested in helping improve them.