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Project xCloud: The Future of Streaming Xbox Games on Mobile Devices and Beyond (Presented by Microsoft)

Gus Apostol (Principal Program Manager, Team Xbox, Microsoft)

Brandon Riffe (Principal Program Manager Lead, Team Xbox, Microsoft)

Shawn Farkas (Principal Software Engineer, Microsoft)

Location: Room 2009, West Hall

Date: Thursday, March 21

Time: 10:00am - 11:00am

Pass Type: All Access, GDC Conference + Summits, GDC Conference, GDC Summits, Expo Plus, Audio Conference + Tutorial, Indie Games Summit - Get your pass now!

Topic: Programming

Format: Sponsored Session

Vault Recording: Not Recorded

Audience Level: Intermediate

Project xCloud is enabling Console Native games to stream through our Azure-hosted game servers and streaming clients. Any Console Native game currently shipping in the Microsoft Store on Xbox will be capable of streaming to a mobile device. Project xCloud is an open platform with a customizable Client UX where streaming starts with Xbox game developers not having to modify a single line of existing game code.

This talk will go deeper on how developers can get their console games to adapt to a mobile world

Takeaway

Come to hear about the future of streaming games on mobile devices, leave understanding the opportunity every game developer will have to take advantage of Microsoft's latest gaming cloud service.

Intended Audience

Developers already building games for Xbox will learn how Project xCloud will make it easy to get that entire catalog running on mobile.