Use the GDC 2021 Session Viewer to browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. All registered attendees will be able to build their personal schedule directly within the event platform, once live early July 2021. All times are listed in Pacific Time.
Sid Sharma (Senior Director, Developer Relations and Partner Engineering, Agora)
Date: Thursday, July 22
Time: 10:50am - 11:20am
Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Independent Games Summit Pass
Topic: Business & Marketing
Format: Sponsored Session
Vault Recording: Not Recorded
Multiplayer games have always been social. Back in the day, gamers played together in the basement or living room. However, today most players squad up online within the comfort of their own home online. These social trends are emerging in e-sports as well with watch party apps being leveraged as a way for friends to connect with one another and discuss strategies as they watch their favorite streamers. In this session, we’ll explore why you need voice/video chat directly embedded in your games, how to make e-sports experiences more engaging, and how to easily enable these experiences to increase user session time and user monetization.
Real Time Engagement is a must-have for multiplayer games and e-sports.
Product Managers, Game Producers, Game Developers