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PUBG MOBILE: Creating A Fully Destructible World On Mobile (Presented by LIGHTSPEED STUDIOS)

Chao Yuan  (Sr. Technical Artist, LIGHTSPEED STUDIOS)

Location: Room 3022, West Hall

Date: Wednesday, March 19

Time: 11:30 am - 12:00 pm

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Indie Games Summit Pass - Get your pass now!

Track: Programming

Format: Sponsored Session

Vault Recording: Video

Audience Level: All

Lightspeed Studios

A fully destructible world of game scenes not only enhances the visual effects and provides players with an unparalleled realistic experience, but it also changes the physical structure of the game environment, offering players more possibilities in gameplay and ensuring a unique experience every time they play.
In this session, Chao Yuan will discuss the technical challenges the team had to overcome to achieve destructible environments in PUBGM, and walk you through the architecture of their destruction system, including asset pre-fracturing, fragment physical simulation, real-time terrain destruction, and performance optimization on mobile platforms.

Takeaway

Attendees will gain a comprehensive understanding of how the team solved the technical challenges presented while of crafting a large and fully destructible world in PUBG MOBILE.

Intended Audience

This presentation is primarily intended for mid- to - senior level programmers. It covers several technical aspects of a larger system and many implementation details will be omitted, prior experience will be helpful to infer these details.



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