GDC + VRDC 2019 Session Scheduler

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Ray Tracing in Unreal Engine 4.22 (Presented by Epic Games)

Juan Canada (Lead Ray Tracing Engineer, Epic Games)

Patrick Kelly (Senior Rendering Programmer, Epic Games)

Location: YBCA Theater

Date: Wednesday, March 20

Time: 2:00pm - 3:00pm

Pass Type: All Access, GDC Conference + Summits, GDC Conference, GDC Summits, Expo Plus, Audio Conference + Tutorial, Indie Games Summit - Get your pass now!

Topic: Programming, Visual Arts

Format: Sponsored Session

Vault Recording: Not Recorded

Get an up-close look at the ray tracing functionality coming in Unreal Engine 4.22. Learn about the processes and techniques employed to bring cinematic-quality lighting to a real-time piece, developed in collaboration with a ‘soon-to-be-announced’ partner.