Use the GDC 2021 Session Viewer to browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. All registered attendees will be able to build their personal schedule directly within the event platform, once live early July 2021. All times are listed in Pacific Time.
Kristof Beets (Senior Director of Technical Management, Imagination Technologies)
Date: Thursday, July 22
Time: 10:50am - 11:20am
Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Independent Games Summit Pass
Format: Sponsored Session
Vault Recording: Not Recorded
Attendees will learn about the new hardware and software IP and processes that are being used to create a ray tracing algorithm that can provide real time ray traced lighting and shadows in a mobile form factor.
The intended audience is technical artists and engineers who develop or are interested in developing for mobile hardware. It is also intended for anyone with an interest in hardware architecture or ray tracing implementation.