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View, browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. With this Session Viewer, you can view session and speaker details for Game Developers Conference 2024.

You will be able to build your schedule with the GDC Mobile App. The GDC 2024 app will be available for download in Apple Apps and Google Play late February 2024.

Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

Realistic Mobile Graphics with Optimized Ray Tracing (Presented by Arm)

Iago Calvo Lista  (Graphics Software Engineer, Arm)

Location: Room 2009, West Hall

Date: Thursday, March 21

Time: 3:00 pm - 3:30 pm

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Indie Games Summit Pass - Get your pass now!

Topic: Visual Arts

Format: Sponsored Session

Vault Recording: Video

Audience Level: All


Dive into the future of 3D graphics with Vulkan Ray Tracing! Uncover the transformative potential for mobile applications as hardware Ray Tracing accelerates on smartphones.

Join our technical deep-dive for a journey into hybrid rendering, unlocking unparalleled realism and quality in shadows and reflections without compromising performance.

Explore fine-tuned optimizations and game-changing best practices tailored for mobile hardware, enhancing your Vulkan based project. Seize this ideal moment to elevate your game development with cutting-edge technology, ensuring your creations stand out in the evolving landscape of immersive mobile experiences!

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