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Benedikt Neuenfeldt (Staff Solution Architect—Game Experience, Sony Interactive Entertainment)
Location: Room 3009, West Hall
Date: Thursday, March 24
Time: 10:00 am - 10:30 am
Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Plus Pass, Audio Pass, Independent Games Summit Pass, All Access Online Only Pass - Get your pass now!
Format: Sponsored Session
Viewing Experience: In-Person/Virtual
Vault Recording: Video
Audience Level: Prefer not to say
Using the opportunity of a generational jump from PlayStation 4 to PlayStation 5, Sony Interactive Entertainment reimagined its online multiplayer ecosystem to meet game developer and player needs at a global scale. In this session, Sony Interactive Entertainment shares how it reinvented its legacy architecture and uses AWS to ensure high scalability, availability, and flexibility to meet changing demands for the next generation of play.
In this presentation Sony Interactive Entertainment will share its key principles and vison for the Online Multiplayer experience on PlayStation & show it leveraged AWS to build the Online Multiplayer experience on PlayStation with reference architectures.
Developers interested in learning more about platform-level online multiplayer services