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View, browse and sort the ever-growing list of sessions by day, pass type, topic, and format. With this Session Viewer, you can view GDC 2023 session details and speakers, and share your favorites via social media. You will be able to build your schedule and access it during the show via export or Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.

Reimagining Game Industry Education: Boosting Talent Pipeline and Career Opportunities (Presented by Microsoft)

Josh Reynolds  (Director, Modern Workplace, US Education, Microsoft)

Philip Courtney  ( CEO, Urban Arts)

Jessica Lindl  (VP Social Impact & Education, Unity)

Gordon Bellamy  (Professor, USC)

Alia Jones-Harvey  (Associate Commissioner, NYC Mayor’s Office of Media & Entertainment)

Location: Room 2009, West Hall

Date: Friday, March 24

Time: 10:00 am - 11:00 am

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Independent Games Summit Pass, Friday Only Expo Pass

Topic: Advocacy

Format: Sponsored Session

Vault Recording: Video


Join experts from Microsoft, USC, Urban Arts, Unity, and the NYC Mayor's Office in a vibrant discussion about how the growth of cloud, streaming, AI and ML are challenging game development and pushing the industry to reinvent what it means to get a cutting-edge game education. With these innovations ahead, it has never been more critical for the industry to build a thriving talent pipeline. Hear how higher education, government, non-profits and platforms are coming together to design the skills, competencies and certifications that will set up the next generation of developers to succeed.