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Use the GDC 2021 Session Viewer to browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. All registered attendees will be able to build their personal schedule directly within the event platform, once live early July 2021. All times are listed in Pacific Time.

Remote Leadership: Challenges and Approaches

Seth Spaulding  (Senior Art Manager, Blizzard Entertainment)

Date: Friday, July 23

Time: 2:30pm - 3:30pm

Pass Type: All Access Pass, Core Pass

Topic: Production & Team Management, Visual Arts

Format: Session

Vault Recording: Video

Audience Level: N/A: I would like to deliver a virtual presentation only

In the first quarter of 2021, many game teams were thrown, overnight into the world of work-from-home. Most people – staff and leadership - were completely unprepared. This talk covers the challenges to our teams and tools for team leaders including tips and tools for preserving team cohesion; practices and tools for maintaining effective communication; common IT issues; and confronting individual and family struggles with the pandemic. We will also look into the future as we imagine the post-COVID-19 landscape of remote work.

Takeaway

Attendees will come away with approaches to the challenges of remote leadership and management, both from a tools and practices standpoint, that will allow their teams to have the best chance of preserving team effectiveness and, beyond that, leveraging the advantages of work-from-home going forward.

Intended Audience

Leaders and managers in the game industry across all disciplines.