GDC is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.

View, browse and sort the ever-growing list of GDC sessions by time, pass type, topic, and format. With GDC Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App, once live.

If you've registered for GDC, you can use the same login credentials for your Session Scheduler account. Adding a session to your schedule does not guarantee you a seat. Sessions do fill up, so please arrive early to sessions that you would like to attend.

Resurrecting Dan: The Art of 'MediEvil' PS4

Norm Badillo (Senior Art Manager & Producer, OtherOcean)

Location: Room 202, South Hall

Date: Thursday, March 19

Time: 2:00pm - 2:30pm

Pass Type: All Access Pass, Core+Summits Pass, Core Pass - Get your pass now!

Topic: Visual Arts

Format: Session

Vault Recording: TBD

Audience Level: All

Take a trip into Gallowmere with Norman Badillo, Other Ocean Art Producer, on a visual journey through the developement of MediEvil on the PS4. We will go into style exploration, concept art, models and tools which will give an understanding on how we settled on the final artstyle. This will include never before seen cut concepts, models, and a look into the art testrooms that were used to bridge the gap between art and engineering.


Attendees will come out of this experience with a better understanding on the art process of bringing a vintage game to a modern audience.

Intended Audience

There is no prerequisite for understanding the content of this lecture and is intended for artists and designers of all experience levels. If you have a love for "remakes", and "reboots", then this is a lecture that you do not want to miss.