View, browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. With this Session Viewer, you can view session and speaker details for Game Developers Conference 2024.
You will be able to build your schedule with the GDC Mobile App. The GDC 2024 app will be available for download in Apple Apps and Google Play late February 2024.Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.
Qi Lu (CEO/Founder, Supernova Games)
Location: Room 2014, West Hall
Date: Wednesday, March 20
Time: 5:00 pm - 5:30 pm
Pass Type: All Access Pass, Core Pass - Get your pass now!
Topic: Business & Marketing
Format: Session
Vault Recording: Video
Audience Level: All
In today's fiercely competitive mobile gaming market, navigating the challenges of user acquisition costs has become more daunting than ever before. The increasing difficulty of surviving without substantial capital investment has dissuaded many new teams from venturing into casual Free-to-Play (F2P) games. However, in this talk, we'll explore a fresh perspective on organic discovery and growth.
Drawing from her experiences in successfully growing games from zero to over a million Daily Active Users (DAU) without relying on marketing dollars, Qi will shed light on why organic discovery and growth has become a critical factor for all gaming companies, transcending the boundaries of small to midsize studios. She will delve into the key principles of organic discovery and growth that every developer must comprehend, while also offering valuable insights on avoiding common pitfalls. Additionally, you'll gain practical strategies to foster your game's growth in a healthier and more sustainable manner.
Attendees will learn about how the mobile market became what it is today, why organic discovery and growth is important for gaming companies and platforms, the key to organic discovery and growth that every developer needs to understand today, and how this understanding can help your game when doing organic discovery and growth.
This talk is open to everyone. Studio Leads, Game designers, Product, Artists, Marketing, Engineers etc. No prerequisite knowledge needed.