View, browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. With this Session Viewer, you can view session and speaker details for Game Developers Conference 2024.
You will be able to build your schedule with the GDC Mobile App. The GDC 2024 app will be available for download in Apple Apps and Google Play late February 2024.Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.
Raph Koster (CEO, Playable Worlds)
Location: Room 2001, West Hall
Date: Friday, March 22
Time: 10:00 am - 11:00 am
Pass Type: All Access Pass, Core Pass - Get your pass now!
Topic: Design
Format: Session
Vault Recording: Video
Audience Level: Intermediate
A Theory of Fun for Game Design was first published twenty years ago. Today, it's required reading in game design programs all over the world. But times have changed! Our craft knowledge has evolved!
This talk will give an update on the latest science, discuss the impact of the book, and explore unexpected ways in which the original core idea continues to affect how we make games. Most importantly, it will give you new tools to tackle what is still the hardest problem in game design: making things fun.
Learn about practical applications of the ideas in the book, what parts of the book are due for a scientific update, and the ways in which you can apply it to your game design practice.
Anyone interested in game design.