GDC + VRDC 2019 Session Scheduler

View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App, once live. Sessions do fill up so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

Roads Less Traveled: Specialized Careers in Game Dev

Tara Brannigan (Client Service Manager & Community Lead, 5CA)

Jill Murray (Writer & Narrative Designer, Discoglobe Interactive, Inc)

Jane Cocks (Psychology & Games Researcher, Consultant, Independent)

Jayde Marter (Sr. Audio Designer & Composer, PikPok)

Louie Roots (Curator, Bar SK)

Johanna Pirker (Research, Development, and Lecturing, Graz University of Technology)

Angelo Alcid (Attorney, Ludic Legal)

Victoria Dorn (Software Engineer, Sony Interactive Entertainment)

Pass Type: All Access, GDC Conference + Summits, GDC Conference, GDC Summits, Expo Plus, Expo, Audio Conference + Tutorial, Indie Games Summit, Student Expo - Get your pass now!

Topic: Game Career Seminar

Format: Session

Vault Recording: Video

Audience Level: All

Game Designer, Programmer, Producer: All well-known options for building your career in game development. But what about those roles that aren't often (or ever!) in the spotlight? This talk will be diving into what's great about some of the more specialized roles within the industry. Whether you're just getting started in your career or a seasoned professional looking for new opportunities, this talk will give you insight into a variety of exciting alternative career paths in game dev!


Attendees will walk away with a high level understanding of a variety of career opportunities, including: Educational, Licensing, Narrative Design, Composer, Localization, Psychology Driven Game Design, Audio for Interactive and Mixed Reality, Physical Space Curation, and Legal. Even if you're not looking to change careers, come, learn, and be inspired!

Intended Audience

This talk is designed for those early in their career and for those game dev veterans looking to shake things up and try something new! No prior experience needed to attend.