Game Developers Conference (GDC) is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.

Building Fast, Deploying Faster: Weapons-Grade Gameplay Scripting in Roblox Studio (Presented by Roblox)

MrChickenRocket  (Principal Software Engineer, Roblox)

Location: Room 3022, West Hall

Date: Thursday, March 20

Time: 11:00 am - 12:00 pm

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Indie Games Summit Pass - Get your pass now!

Track: Programming

Format: Sponsored Session

Vault Recording: Not Recorded

Roblox

Roblox's development ecosystem Roblox Studio is often misunderstood as a tool for simple, kid-focused game development, but in reality its fast iteration times, powerful scripting and gameplay engine, and instantaneous deployment across console, mobile, PC, and more make it a formidable platform for any professional game developer looking to build multiplayer games.

Takeaway

This session, led by Peter McNeill, a 25+ year veteran of the games industry with over a decade of experience in mobile games at renowned studios like King and Halfbrick, will break down common misconceptions and showcase Roblox Studio in full flight. Using a professional quality shooting dungeon crawler as a case study, we'll walk through multiple iterations of the same game, each time covering advanced gameplay and scripting topics such as procedural generation, high performance enemy and combat code, gameplay juice, networking, and first class multiplayer and mobile phone support.

Intended Audience

Any developer eager to build their studio, whether you're an indie creator, a free-to-play, AA or AAA studio, or anything in between.



Connecting the Global Game Development Community