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Charley Price (Co-Founder & Creative Director, Hidden Variable Studios)
Pass Type: All Access Pass, Core+Summits Pass, Core Pass - Get your pass now!
Vault Recording: TBD
Audience Level: All
Few genres are more "admired from afar" than fighting games. However, many fighting games are burdened increasingly complex mechanics designed to appeal to veterans of the genre at the expense of its appeal to newer players. Drawing upon first-hand experiences from the development of Skullgirls Mobile, this talk takes an in-depth look into the past, present, and future state of "accessible" fighting games that are helping to introduce a new generation of fans to a genre normally reserved for more hardcore audiences. In addition, it examines how those techniques can also be applied to other genres that can be notoriously challenging to adapt.
Attendees will walk away with a deeper understanding of the ongoing evolution of the fighting game genre (especially on mobile), along with new perspective on how to re-imagine familiar, seemingly "sacrosanct" elements of classic genres with new audiences and platforms in mind.
Fans and developers of fighting games and anyone developing (or looking to develop) accessible versions of otherwise obtuse, daunting, or complex genres for more casual audiences.