Charley Price (Co-Founder & Creative Director, Hidden Variable Studios)
Location: Room 215, South Hall
Date: Thursday, March 23
Time: 10:00 am - 11:00 am
Pass Type:
All Access Pass, Core Pass
Topic:
Design, Production & Team Leadership
Format:
Lecture
Vault Recording: Video
Audience Level: All
Few video game genres are more "admired from afar" than fighting games—but many fighting games are burdened on increasingly complex mechanics designed to appeal to veterans of the genre, at the expense of appealing to newer players.
Drawing upon first-hand experiences from the development of Skullgirls Mobile, this talk takes an in-depth look into the past, present, and future state of "accessible" fighting games that are helping to introduce a new generation of fans to a genre normally reserved for more hardcore audiences. In addition, it examines how those techniques can be applied to other genres that are notoriously more challenging to adapt.
Takeaway
Attendees will walk away with a deeper understanding of the ongoing evolution of the fighting game genre (especially on mobile), along with new perspective on how to reimagine familiar, seemingly "sacrosanct" elements of classic genres with new audiences and platforms in mind.
Intended Audience
This is for developers and fans of fighting games, and anyone developing (or looking to develop) accessible versions of otherwise obtuse, daunting, or more complex genres for more casual audiences.