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Romance & Sex in Games Roundtable (Presented by the IGDA)

Michelle Clough (Game Writer/Narrative Designer/Associate Partner & Chair , Talespinners & IGDA Romance and Sexuality SIG)

Location: Room 211, South Hall

Date: Friday, March 20

Time: 10:00am - 11:00am

Pass Type: All Access Pass, Core+Summits Pass, Core Pass, Summits Pass, Expo Plus Pass, Expo Pass, Audio Pass, Independent Games Summit Pass - Get your pass now!

Topic: Advocacy

Format: Roundtable

Vault Recording: TBD

Audience Level: All

They say love makes the world go round - and that goes for the 2D and 3D digital worlds too! Join this open roundtable to talk about recent trends, future possibilities, and current challenges in presenting love, sex and relationships in games, from AAA to mobile to indie. Take part in an open discussion on topics like designing romance mechanics, reaching new and diverse audiences hungry for romance, and analyzing what’s worked (and what hasn’t!) in the romantic games and moments of 2019.

Takeaway

Attendees to this roundtable, which is run by the IGDA Romance and Sexuality SIG, will take away a better understanding of current and future trends regarding romantic content in games, first-hand advice and brainstorming on developing this content, and connection to a community of like-minded developers and critics.

Intended Audience

Developers of romance-themed games or who include romantic content in games, anyone interested in the current state of romance in games.