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Santa Monica Studio Presents: 'God of War' (Presented by Autodesk)

Axel Stanley-Grossman (Lead Character Technical Artist , Sony Computer Entertainment)

Location: Room 3020, West Hall

Date: Tuesday, March 19

Time: 2:40pm - 3:40pm

Pass Type: All Access, GDC Conference + Summits, GDC Conference, GDC Summits, Expo Plus, Audio Conference + Tutorial, Indie Games Summit - Get your pass now!

Topic: Visual Arts

Format: Sponsored Dev Day

Vault Recording: Not Recorded

Audience Level: All

Lead Technical Artist Axel Grossman will take us behind the scenes on the popular AAA franchise, God of War.

Takeaway

Game developers will see a first-hand example of how animation performance in Maya accelerated workflows for artists at a major AAA game studio, and learn how they can be applied in other cases at other studios.