GDC 2025 Session Viewer
Serious Games Roundtable (Presented by the IGDA)
Matthew Lee (Chair, Serious Games SIG)
Location: Room 301, South Hall
Date: Thursday, March 20
Time: 2:00 pm - 3:00 pm
Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Indie Games Summit Pass - Get your pass now!
Track: Advocacy
Format: Roundtable
Vault Recording: Not Recorded
Audience Level: All
This roundtable, hosted by the IGDA Serious Games SIG, provides a forum for talking about topics of interest to those working on serious games or games for change, including discussion of how existing games could incorporate social good elements. Developers and researchers will talk about their experiences with serious game collaborations, offering commentary of what worked well and not so well, as well as how they found their way into serious games, and what sorts of professional development resources they have found useful or would wish to create. As well, we will discuss issues such as questions on preserving serious games, how professional groups can facilitate better collaborations and networking in this sphere, and the impact of emerging technology like AI on security and workflow in serious games.
Takeaway
Attendees will come away with an awareness of the current state of the serious games industry through a discussion with others in the field regarding its challenges, opportunities for growth, and what resources exist for current and aspiring practitioners.
Intended Audience
This session is aimed at those working in and around the field of the serious games, or who are developers or academics looking to get involved and have input to provide.